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Digital cameras are confusing to a lot of new users. In this basic guide to digital camera technology we hope to try to give digital beginners at least some basis to use in deciding which digital camera is appropriate for them. When shopping for a digital camera it's at least good to know what the basic terms like white balance, pixel, ppi and dpi mean and how they affect image and print quality. It's also important to know the difference between things like optical zoom and digital zoom as well as the advantages and disadvantages between storage formats such as Compact Flash (CF), Microdrives, Sony Memory Stick, Secure Digital (SD), Multimedia and camera interface technologies such as USB 1.1, USB 2.0 and Firewire IEEE 1394.
Pixels
A pixel is a contraction if the term PIcture ELement. Digital images are made up of small squares, just like a tile mosaic on your kitchen or bathroom wall. Though a digital photograph looks smooth and continuous just like a regular photograph, it's actually composed of millions of tiny squares.
Each pixel in the image has a numerical value of between 0 and 255 and is made up of three color channels. So for example a pixel could be 37-red, 76-green and 125-blue and it would then look like this . If it was 162-red, 27-green and 12-blue, it would look like this . There are over 16 million possible combinations using this scheme and each one represents a different color. Computer savvy readers will note that each color in this scheme can be represented by an 8-bit number (byte), so the color of each pixel is defined by three color bytes. This scheme can be expanded, for example to use 16-bits (two 8-bit bytes) for each color. Images using three 8-bit values are sometimes called 24-bit color images. Images using three 12-bit values for color definition are called 36-bit color images, and those using three 16-bit values are called 48-bit color images.
Pixel Count
One of the main ways that manufacturers categorize their digital cameras is in terms of pixel count. What this is is the number of individual pixels that go into making each image. Today this number varies between 1 million (1 Megapixel) to around 14 million (14 Megapixels). A million pixels is abbreviated to MP, so a 1MP camera has 1 million pixels and a 3MP camera has 3 million pixels. Currently most popular consumer digital cameras have between 2MP and 5MP. A 3MP camera can make excellent 4"x6" prints and very good 5"x7" prints. If you intend to make lots of 8"x10" prints, then perhaps a 4MP or 5MP camera would be a better choice. Sometimes two numbers are given, total pixels and effective pixels. Total pixels count every pixel on the sensor surface. Usually the very edge pixels aren't used in the final image. Effective pixels are the number of pixels actually used in the image after the edge pixels have been dropped.
| | 3MP | 4MP | 5MP | | Largest Image (typical) | 2048 x 1536 | 2272 x 1712 | 2592 x 1944 | | Print size at 320dpi | 6.5" x 4.8" | 7.1" x 5.4" | 8.1" x 6.1" | | Print size at 240dpi | 8.5" x 6.4" | 9.5" x 7.1" | 10.8" x 8.1" |
Aspect Ratio
The aspect ratio of a camera is the ratio of the length of the sides of the images. For example, a traditional 35mm film frame is approximately 36mm wide and 24mm HIGH. This has an aspect ratio of 36:24, which can equally well be expressed as 3:2. Some digicams use the same aspect ratio for their digital images. For example most digital SLR (single lens reflex) cameras have a 3:2 aspect ratio. However, video monitors typically use a 4:3 aspect ratio. For example a monitor with a 800x600 display has a 4:3 aspect ratio. With this in mind, most consumer level digicams use a 4:3 aspect ratio for their images.
White Balance
With film you can buy "daylight balanced film" for shooting outdoors or "tungsten balanced film" for shooting indoors under normal domestic lighting (not fluorescents!). If you use daylight film under tungsten light the images will be very yellow. If you use tungsten film in daylight the images will be very blue. With film you have to correct for the "color temperature" of the light using filters or by the right choice of film.
With digital you can pick your white balance to suit your light source, so that white looks white, not yellow or blue. Normally there is an automatic setting and the camera decides what white balance setting to use. However if you know what your light source is you can usually set the camera to it and this may give better results. Most digital cameras have settings for sunlight, shade, electronic flash, fluorescent lighting and tungsten lighting. Some have a manual or custom setting where you point the camera at a white card and let the camera figure out what setting to use to make it white.
Sensitivity
Sensitivity settings on digital cameras are the equivalent of ISO ratings on film. Just about every digital camera will have settings with a sensitivity equivalent to ISO 100 film and ISO 200 film. Many will have an ISO 400 setting, but above that the images from cameras with small sensors gets pretty noisy. The more expensive digital SLRs with much larger sensors have much higher sensitivity settings. At ISO 400 they are virtually noise free and some can go as high as ISO 3200 or even ISO 6400! Very few cameras have ISO setting lower than ISO 100 because noise levels are so low at ISO 100 there would be no real advantage in a slower setting. Quite a few digital cameras have an "auto" ISO setting, where the camera will pick from ISO 100, ISO 200 and sometimes ISO 400, depending on the light level and the mode in which the camera is operating.
Digital Zoom and Optical Zoom
Most cameras have both optical zoom and digital zoom. Optical zoom works just like a zoom lens on a film camera. The lens changes focal length and magnification as it is zoomed. Image quality stays high throughout the zoom range. Digital zoom simply crops the image to a smaller size, then enlarges the cropped portion to fill the frame again. Digital zoom results in a significant loss of quality as is clear from the examples below. It's pretty much a last resort, and if you don't have it in camera, you can do a similar job using almost any image editing program.
JPEG, TIFF and RAW
The size of the digital file corresponding to the image which the camera produces depends on the pixel count. In most consumer digicams each pixel generates 3 bytes of data (so called "8-bit data"). One for red, one for green and one for blue. This means that a 3MP camera, which has 3 million pixels, generates 9 million bytes of data, or 9MB (megabytes). A few cameras can generate extra data for extra quality, and some of these cameras generate files which correspond to 2 bytes of data for each color ("16-bit"), so a 3MP camera which is capable of generating 16-bit data will produce an 18MB image file.
Now these files are pretty big and they can be compressed quite a lot without a significant drop in quality. This is where JPEG (Joint Photo Experts Group) comes in. JPEG is an algorithm designed to work with continuous tone photographic images) which takes image data and compresses it in a lossy manner (this means you do lose some information). The more you compress, the smaller the file but the more information you lose. However, you can reduce file size by a factor of 10 or so and still get a very high quality image, just about as good as the uncompressed image for most purposes. You can reduce the file size by a factor of 40 - or even more - but the image starts to look really bad!
With 10:1 compression the 8-bit files generated by a 3MP camera would be 900Kbytes in size rather than 9Mbytes, which is a big saving with little quality loss. The smaller files take up much less storage space and are much faster to send between computers or from the digital camera or memory card to a computer.
There are also lossless ways of saving files using TIFF (Tagged Image File Format) . These keep all the original information, but at the cost of much bigger files. TIFF files can be compressed in a non-lossy way, but they don't get very much smaller. For example, compare the file sizes for the rabbit image above: TIFF files can also be used to save 16-bit data (those these files are twice the size of 8-bit data files), JPEG files can only save 8-bit data.
Some cameras offer a third option, that of saving the actual data generated by the sensor in a proprietary format. Canon calls their version of this "RAW", Nikon call it "NEF". These files are compressed, but in a non-lossy manner. They are significantly smaller than equivalent TIFF files, but larger than JPEGs. Typically they achieve a compression of around 6:1 using 16-bit data, so files are 1/6 the size of equivalent TIFF files. The only disadvantage of these formats is that the image must be converted to either JPEG or TIFF for most software to be able to display them. The conversion is quite a complex process and can be time consuming if you have a lot of images to convert and a PC that's not very fast. Since the RAW and NEF formats contain more information than JPEGs (and in fact often more than TIFF files) you can do some degree of exposure compensation during conversion to JPEG to rescue otherwise improperly exposed images. You can also make white balance corrections during conversion, so if you shot with the wrong white balance, you can fix your error.
Display, Printing, DPI and PPI
There's lots of confusion here so I'll try to go slowly!
When you display a digital image on a monitor, the only thing that determines the size of the image is the pixel count and aspect ratio. DPI and PPI (and I'll explain them later) mean absolutely nothing. If your image is a 480Kbyte file which is 800 pixels wide by 600 pixels wide, it will display as a full screen image if you are using an 800x600 display. It doesn't matter if your DPI is set to 1 or 1000 or if your PPI is set to 1 or 1000. This is 100% true as far as web display goes and as far as any monitor display goes - unless some software intervenes. For example the IE6 browser will take large images and resize them so they fit on the screen. However DPI and PPI are still ignored. A few advanced page layout programs and advanced image editors may be capable of taking DPI and PPI into account when displaying images.
So I'll say this once again. The way you control how large an image appears on someone's monitor screen when viewing your images on the web is by changing the pixel count. If your original image is 1600x1200 pixels it will probably be too large to see all at once on 95% of the video monitors out there. It will also be slow to load since it will be a large file. If you want someone using an 800x600 display to be able to see your image clearly, you need to change the size to, say, 600x400 pixels (remember the browser window is smaller than the full monitor display). You change image size in software. All image editing programs can do this. Sometimes it's called "downsampling" or "downsizing". See your image processing software manual for details on what options your software offers.
PPI stands for "Pixels per inch" and is almost exclusively used for printing, not video display. If you take an image that is 800 pixels wide and 600 pixels high, and you print it with a PPI setting of 100 pixels per inch, the print will be 8 inches wide by 6 inches high. If you print at 200 PPI you get a print 4" wide by 3" high. Now the print at 200 PPI will be higher in quality but smaller. Most people seem to agree that around 320 PPI is the highest number you really need. Above that it's very hard to see any improvement in image quality. 240 PPI is often used and even that is often regarded as high quality. Most people notice a quality drop when they go below 180 PPI.
DPI stands for "dots per inch" and is a property of a printer, not a digital image. It's a measure of how finely spaced the droplets of ink can be in a print. However the number is a bit misleading since it's not always measured in the way you think it might be! Printer settings of 360dpi, 720dpi, 1440dpi and 2880dpi are often found. However the difference between then is subtle at best. Most people probably couldn't tell the difference and 360dpi usually looks great. Changing DPI does not change the size of the print. PPI controls that. DPI controls print quality (though as I said, over 360dpi you don't see much change).
Digital Camera Interface
Once you've got the images stored in your camera on the memory card you need a way to get them into your computer! There are several ways to connect digital cameras to a PC as well as external card readers.
- Serial - The earliest digital cameras had a serial interface, but no current cameras use this since it is so slow
- USB 1.1 - USB was the first widespread high speed method of data transfer from cameras. It is theoretically capable of transfer speeds up to 11 megabits/second (note megabits not megabytes)
- USB 2.0 - A development of USB but much faster - up to 480 megabits/second. USB devices are compatible with USB1.1 ports on a PC, but will only work with them at the lower data rate.
- IEEE 1394 (Firewire) - Though this is an older interface than USB, it was originally only really used much on Apple computers. It's capable of high speed transfer (400 megabits/second) and it's now found on some PCs or it can be added to them via a plug-in card. More common on digital video cameras than still digital cameras.
More information similar to what you have just read can be found at the following address: http://photo.net/equipment/digital/basics/
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